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Iron Man (Mark 01)

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3

Tier:

Alignment: Light

Defense: High

Class: Tank

Armor Class: Basic
Type: None
Successor: Mark 2
Health: 20
Strength: 10
Jump Boost: 1
Fortitude: 3
Fire Resistance: 1
Bulletproof

Abilities

Ability 1: Flamethrower
Spew your flamethrowers at your opponents, catching them on fire for 2 seconds. Deals 12 damage in total. Damage decreases to 6 when at a distance.

Ability 2: Dual Flamethrowers
Spew both flamethrowers at your opponents, catching them on fire for 2 seconds. Deals 16 damage in total. Damage decreases to 8 when at a distance.

Ability 3: Scattershot
Release a super powered punch sending your opponent flying. Deals 20 damage while staggering and grounding them for 5 seconds. Upon activation, you have 10 seconds to tag your target. If you miss your target the move is canceled. If you miss your target the move is canceled.

Ability 4: Rocket Launcher
Deploy a rocket strapped to your arm, exploding on impact. Deals 10 damage.

Ability 5: Ground Pound
Use your strength to smash a hole in the ground, grounding all opponents in a 4 block radius for 5 seconds. Deals 10 damage

Equip: Jet Boosters
Activate your thrusters, rocketing yourself in the air temporarily.

Utility: Toss
Toss your opponent into the air, dealing 10 damage. Grounds for 5 seconds while temporarily voiding melee damage.

Special: Unibeam
Divert power to the central arc reactor unit, delivering a powerful blast capable of staggering opponents for 5 seconds. Deals 84 damage, sending opponents flying backwards. Can be used to break glass and vegetation.

Armor: Helmet
Can lift faceplate up.

Immunities:
- Bleeding
- Fall Damage

Weaknesses:
- EMP

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