Iron Man (Mark 16)
5
Tier:
Alignment: Light
Defense: High
Class: Healer
Armor Class: Special
Type: Black Stealth
Code Name: Nightclub
Predecessor: Mark 15
Successor: Mark 18
Health: 20
Strength: 14
Speed: 1 (When Sprinting)
Jump Boost: 4
Fortitude: 4
Fire Resistance: 1
Bulletproof
Enhanced Vision
Flight: 5
System Diagnostics:
- Energy Efficiency: Medium
- Flight Drainage: Medium
- Repulsor Drain: 5-10%
- Unibeam Drain: 25%
Changelog: Mark 16 perfects the stealth technology allowing for full cloaking, but at the expense of the versatility of weaponry.
Abilities
Ability 1: Repulsor Blast
Shoot a repulsor blast at your opponent, knocking them back. Deals 10 damage. Damage decreases to 2 when at a distance. Requires at least 5% energy. Can be used to break glass and vegetation.
Ability 2: Repulsor Beam
Shoot a repulsor beam out of both hands, dealing 12 damage in total (but spreads). Damage decreases to 4 when at a distance. Requires at least 10% energy. Can be used to break glass and vegetation.
Ability 3: Unibeam
Divert power to the central arc reactor unit, delivering a powerful blast capable of staggering opponents for 5 seconds. Deals 24 damage, sending opponents flying backwards. Requires at least 25% energy. Can be used to break glass and vegetation.
Ability 4: Use Weapon
Deploy currently selected weapon.
Ability 5: Select Weapon
Cycle through the armor's weapons. Alternatively, you can use the number pad to automatically select a specific weapon.
Equip: Thrusters
Use repulsor thrusters to quickly evade attacks.
Utility: Cloak (Type 2)
Temporarily bend light around yourself, fully cloaking into the environment around you. Constantly consumes energy while cloaked.
Special: Hand Cannon
Fire a barrage of charged repulsor blasts in rapid succession. with the last knocking the target back, staggering them for 5 seconds. Deals 90 damage in total.
Armor: Helmet
Can lift faceplate up.
Immunities:
- Bleeding
- Fall Damage
- Fear Toxin
Weaknesses:
- EMP
- Water
- Electrical Malfunctions
- Altitudes higher than 500
Armor Weapons:
- Donning
- Color Switch
J.A.R.V.I.S.
To use JARVIS do /jarvis and a list of commands will come up. The commands you can use are
- /jarvis tracking
- /jarvis analyze
- /jarvis call mark <#>
- /jarvis scan arena
- /jarvis searchfor (Legacy Only)
- /jarvis zoom (Legacy Only)